Correspondence of 3D polygonal shapes

نویسنده

  • Christian Shelton
چکیده

Motivation: If two objects can be set in correspondence, then a class of objects can be modeled in the following way. First all objects are set in correspondence, one by one, with an base object. These correspondences represent warpings of one object to other objects in the same class of instances. When these warpings are combined in a linear network as described in [5], we have then created a model of the object class. Novel objects in this class can be created by adjusting the parameters of the network and new objects can be expressed in terms of these warpings.

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تاریخ انتشار 1997